Art & Design
Art & DesignDesign and making30 min★★ difficulty

Developing and evaluating an outcome

Development means visible change between versions. Evaluation means judging honestly against the brief you were given.

Part of your national curriculum
  • Developing ideas: Analyse and evaluate their own work, and that of others, in order to strengthen the visual impact or applications of their work

Lesson overview

What you'll learn in this lesson

Evaluate an outcome against its purpose

Key learning points

  • Iteration
  • Honest evaluation

This lesson at a glance

  • 30 minutes
  • 12 parts to scroll through
  • 3 quick checks
  • Marked quiz at the end
  • Gentle pace: short sittings with pauses

Words to know

outcomepurposeiterationhonestevaluation

Scroll down — the lesson carries on below

Part 1 of 12 · Discover8%
1

Watch & discover

Part 1 of 12

Developing and evaluating an outcome illustrationVisual introduction

Picture this

Developing and evaluating an outcome

Development means visible change between versions. Evaluation means judging honestly against the brief you were given.

In a nutshell

Evaluate an outcome against its purpose

2

Explore the idea

Part 2 of 12

Learn

Iteration

Produce several rough versions, change one variable at a time, and annotate why each change was made. Keep the rejected ones.

3

Explore the idea

Part 3 of 12

Learn

Honest evaluation

Test against the brief's checklist, gather a second opinion, and state one specific improvement you would make next time.

4

Reset break

Part 4 of 12

Pause

That's sitting 1 of 3 done

Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.

Stop here for now
5

Quick check

Part 5 of 12

Quick check

Development work should show…

6

Quick check

Part 6 of 12

Quick check

Evaluation should judge against…

7

Quick check

Part 7 of 12

Quick check

Rejected versions should be…

8

Reset break

Part 8 of 12

Pause

That's sitting 2 of 3 done

Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.

Stop here for now
9

Challenge round

Part 9 of 12

Game · Sort it

Which of these are true?

Drag each card into the right column. Tap a card first if dragging is fiddly.

True

Not true

10

Challenge round

Part 10 of 12

Game · Recall cards

Which is the most useful evaluation of your own artwork?

Card 1 of 4

11

Mastery quiz

Part 11 of 12

Marked quiz

End of lesson quiz: Developing and evaluating an outcome

4 questions, marked with the reasoning shown. No timer.

  1. 1. Which is the most useful evaluation of your own artwork?

  2. 2. Formal elements include…

  3. 3. Impressionist outdoor painting was helped by…

  4. 4. A strong critique starts with…

12

Lesson round-up

Part 12 of 12

Lesson round-up

Ready when you are

Quiz score

Not sat

Games

Not played

Points this lesson

0

Best run

0 in a row

Luna: 0 out of 3 on the practice checks. Only if you feel up to it — one more?

Ask Luna

Part 1 of 12 · Watch & discover

How this is going

  • Not looked at yet

    Analyse and evaluate their own work, and that of others, in order to strengthen the visual impact or applications of their work

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