Creating trustworthy digital artefacts
A good digital artefact — a poster, website or video — is judged not just on looks, but on whether people can trust it and actually use it.
Part of your national curriculum
- Creativity and digital literacy: Create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
Lesson overview
What you'll learn in this lesson
Create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
Key learning points
- • Designing for an audience
- • Trustworthiness
- • Reusing and repurposing
This lesson at a glance
- 25 minutes
- 16 parts to scroll through
- 3 quick checks
- Marked quiz at the end
- Gentle pace: short sittings with pauses
Words to know
Scroll down — the lesson carries on below
Watch & discover
Part 1 of 16
Visual introductionPicture this
Creating trustworthy digital artefacts
A good digital artefact — a poster, website or video — is judged not just on looks, but on whether people can trust it and actually use it.
In a nutshell
Create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
Learning cycle
Part 2 of 16
Learning cycle 1 of 2
Part 1 · Designing for an audience
A short piece of teaching, then a check to make sure it has landed.
Explore the idea
Part 3 of 16
Learn
Designing for an audience
Before building anything, decide who will use it: younger children need large text and simple navigation, while a business audience expects a professional, uncluttered layout. Every design choice should serve that specific audience.
Reset break
Part 4 of 16
Pause
That's sitting 1 of 4 done
Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.
Explore the idea
Part 5 of 16
Learn
Trustworthiness
Cite sources, use accurate up-to-date information, and avoid misleading images or claims. Adding a 'sources' section or checking facts against a second source builds credibility with your audience.
Quick check
Part 6 of 16
Quick check
Part 7 of 16
Reset break
Part 8 of 16
Pause
That's sitting 2 of 4 done
Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.
Learning cycle
Part 9 of 16
Learning cycle 2 of 2
Part 2 · Reusing and repurposing
A short piece of teaching, then a check to make sure it has landed.
Explore the idea
Part 10 of 16
Learn
Reusing and repurposing
Rather than starting from scratch, an existing poster's layout could be revised with new text for a different event, or a set of survey results repurposed from a spreadsheet chart into a presentation slide — as long as usability stays high.
Quick check
Part 11 of 16
Reset break
Part 12 of 16
Pause
That's sitting 3 of 4 done
Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.
Challenge round
Part 13 of 16
Game · Sort it
Which of these are true?
Drag each card into the right column. Tap a card first if dragging is fiddly.
True
Not true
Challenge round
Part 14 of 16
Game · Recall cards
Why should you consider your audience before designing an artefact?
Card 1 of 3
Mastery quiz
Part 15 of 16
Marked quiz
End of lesson quiz: Creating trustworthy digital artefacts
3 questions, marked with the reasoning shown. No timer.
1. Why should you consider your audience before designing an artefact?
2. What helps make a digital artefact trustworthy?
3. What does 'repurposing' an artefact mean?
Lesson round-up
Part 16 of 16
Lesson round-up
Ready when you are
Quiz score
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Games
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Points this lesson
0
Best run
0 in a row
Luna: 0 out of 3 on the practice checks. Only if you feel up to it — one more?
Ask LunaPart 1 of 16 · Watch & discover
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Create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
