Maths
MathsShape, probability and data28 min★★★ difficulty

Probability that adds to one

Probability is a measure of expectation on a scale from 0 to 1. The single most useful fact is that the probabilities of all possible outcomes must total exactly 1.

Part of your national curriculum
  • Probability: Understand that the probabilities of all possible outcomes sum to 1

Lesson overview

What you'll learn in this lesson

Understand that the probabilities of all possible outcomes sum to 1

Key learning points

  • The total is always 1
  • Complementary events
  • Expected frequency
  • Relative frequency and fairness

This lesson at a glance

  • 28 minutes
  • 20 parts to scroll through
  • 4 quick checks
  • Marked quiz at the end
  • Gentle pace: short sittings with pauses

Words to know

probabilitiespossibleoutcomesalwayscomplementary

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Probability that adds to one illustrationVisual introduction

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Probability that adds to one

Probability is a measure of expectation on a scale from 0 to 1. The single most useful fact is that the probabilities of all possible outcomes must total exactly 1.

In a nutshell

Understand that the probabilities of all possible outcomes sum to 1

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Learning cycle

Part 2 of 20

Learning cycle 1 of 2

Part 1 · The total is always 1

A short piece of teaching, then a check to make sure it has landed.

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Explore the idea

Part 3 of 20

Learn

The total is always 1

If a spinner lands on red with probability 0.3 and blue with 0.45, then green must have probability 1 − 0.3 − 0.45 = 0.25. This 'complete the set' reasoning solves a large share of exam questions with one subtraction.

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Reset break

Part 4 of 20

Pause

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Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.

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5

Explore the idea

Part 5 of 20

Learn

Complementary events

The probability that an event does not happen is 1 minus the probability that it does. If the chance of rain is 0.18, the chance of no rain is 0.82. Recognising a question as a complement is often much faster than adding many separate cases.

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Quick check

Part 6 of 20

Quick check

P(red) = 0.3, P(blue) = 0.45. P(green) is

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Quick check

Part 7 of 20

Quick check

If P(rain) = 0.18, P(no rain) is

8

Reset break

Part 8 of 20

Pause

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Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.

Stop here for now
9

Learning cycle

Part 9 of 20

Learning cycle 2 of 2

Part 2 · Expected frequency

A short piece of teaching, then a check to make sure it has landed.

10

Explore the idea

Part 10 of 20

Learn

Expected frequency

Expected frequency is probability multiplied by the number of trials. With P(six) = 1/6 and 300 rolls, you expect about 50 sixes. 'About' matters: actual results vary, and expected frequency describes a long-run tendency, not a guarantee.

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Explore the idea

Part 11 of 20

Learn

Relative frequency and fairness

Relative frequency is the number of successes divided by the number of trials, and it estimates probability better as the number of trials grows. If a die gives 90 sixes in 300 rolls when 50 were expected, that is evidence of bias, though not proof from one experiment alone.

12

Reset break

Part 12 of 20

Pause

That's sitting 3 of 5 done

Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.

Stop here for now
13

Quick check

Part 13 of 20

Quick check

With P(six) = 1/6, expected sixes in 300 rolls is

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Quick check

Part 14 of 20

Quick check

Relative frequency becomes a better estimate when

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Explore the idea

Part 15 of 20

Worked example

Worked answer: a spinner has P(red) = 0.3 and P(blue) = 0.45. Find P(green) and the expected greens in 200 spins (3 marks)

All probabilities total 1, so P(green) = 1 − 0.3 − 0.45 = 0.25 (1). Expected frequency = probability × trials = 0.25 × 200 (1) = 50 greens (1). This is an expectation over many spins, so an actual set of 200 spins might give 44 or 57 greens without the spinner being unfair.

16

Reset break

Part 16 of 20

Pause

That's sitting 4 of 5 done

Stretch, get a drink, look out of the window. There is no timer and nothing is counting down — your place is saved, so you can come back in five minutes or tomorrow.

Stop here for now
17

Challenge round

Part 17 of 20

Game · Sort it

Which of these are true?

Drag each card into the right column. Tap a card first if dragging is fiddly.

True

Not true

18

Challenge round

Part 18 of 20

Game · Recall cards

P(red) = 0.3 and P(blue) = 0.45 in a bag with only red, blue and green. What is P(green)?

Card 1 of 4

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Mastery quiz

Part 19 of 20

Marked quiz

End of lesson quiz: Probability that adds to one

4 questions, marked with the reasoning shown. No timer.

  1. 1. P(red) = 0.3 and P(blue) = 0.45 in a bag with only red, blue and green. What is P(green)?

  2. 2. If P(rain) = 0.2, what is P(no rain)?

  3. 3. What must the probabilities of all possible outcomes sum to?

  4. 4. P(red) = 0.3, P(blue) = 0.45. P(green) is

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Lesson round-up

Part 20 of 20

Lesson round-up

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    Understand that the probabilities of all possible outcomes sum to 1

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