Year 8

Design & Technology

Design, make, evaluate and cook

Cooking & Nutrition · DfEDesign & Technology · DfED&T GCSE · AQA 8552Food Preparation · WJEC/Eduqas C560Hospitality & Catering · WJEC/Eduqas Vocational Award

Unit 1

From brief to specification

Turn a design problem into a clear, testable specification.

2 lessons

0 of 2 done

What this unit covers
  • Identify and solve their own design problems and understand how to reformulate problems given to them
  • Develop specifications to inform the design of innovative, functional, appealing products that respond to needs in a variety of situations
  1. 1Understanding a design problem20 min · ★★ · 3 quick checksStart →
  2. 2Writing a design specification20 min · ★★ · 3 quick checksStart →

Unit 2

Materials and mechanisms

Choosing materials and using simple mechanisms to make things move.

3 lessons

0 of 3 done

What this unit covers
  • Select from and use a wider, more complex range of materials and components, taking into account their properties
  • Understand how mechanical systems such as levers, linkages and gears create movement and change forces
  1. 1Choosing materials for the job20 min · ★★ · 3 quick checksStart →
  2. 2Mechanisms: levers, linkages and gears20 min · ★★ · 3 quick checksStart →
  3. 3Levers, linkages and gears25 min · ★★ · 3 quick checksStart →

Unit 3

Food, nutrition and provenance

What makes a balanced diet, and where our ingredients come from.

3 lessons

0 of 3 done

What this unit covers
  • Understand and apply the principles of nutrition and health, and cook a repertoire of predominantly savoury dishes
  • Understand the source, seasonality and characteristics of a broad range of ingredients
  1. 1Principles of a balanced diet20 min · · 3 quick checksStart →
  2. 2Where our food comes from20 min · ★★ · 3 quick checksStart →
  3. 3Seasonality and where ingredients come from25 min · ★★ · 3 quick checksStart →

Unit 4

Generating and communicating design ideas

Creative idea generation and clear ways to present a design to others.

2 lessons

0 of 2 done

What this unit covers
  • Use a variety of approaches to generate creative ideas, including biomimicry and user-centred design
  • Develop and communicate design ideas using annotated sketches, detailed plans, mathematical modelling and computer-based tools
  1. 1Getting ideas: biomimicry and user-centred design25 min · ★★ · 3 quick checksStart →
  2. 2Communicating a design: sketches, plans and CAD25 min · ★★ · 3 quick checksStart →

Unit 5

Making skills and structures

Using tools and equipment precisely, working safely, and understanding materials and structures.

3 lessons

0 of 3 done

What this unit covers
  • Select from and use specialist tools, techniques, processes, equipment and machinery precisely
  • Work safely and accurately, planning the order of making and managing time and resources
  • Understand and use the properties of materials and the performance of structural elements to achieve functioning solutions
  1. 1Choosing and using specialist tools precisely25 min · ★★ · 3 quick checksStart →
  2. 2Planning and working safely in the workshop22 min · · 3 quick checksStart →
  3. 3Material properties and strong structures25 min · ★★ · 3 quick checksStart →

Unit 6

Systems, electronics and cooking techniques

Mechanical, electrical and computing systems in products, and competent cooking techniques.

2 lessons

0 of 2 done

What this unit covers
  • Understand how more advanced mechanical and electrical systems can be used in their products, and apply computing to embed intelligence in products
  • Become competent in a range of cooking techniques, including selecting and preparing ingredients and using a range of equipment safely
  1. 1Systems, sensors and embedded intelligence28 min · ★★★ · 3 quick checksStart →
  2. 2Building competent cooking techniques25 min · ★★ · 3 quick checksStart →

Unit 7

Evaluating design and its impact

Analysing existing products, testing your own work, and understanding design's impact on society.

3 lessons

0 of 3 done

What this unit covers
  • Analyse the work of past and present professionals and others to develop and broaden their understanding
  • Test, evaluate and refine their ideas and products against a specification, taking into account the views of intended users
  • Understand developments in design and technology, its impact on individuals, society and the environment, and the responsibilities of designers
  1. 1Learning from professional designers22 min · ★★ · 3 quick checksStart →
  2. 2Testing and refining against a specification25 min · ★★ · 3 quick checksStart →
  3. 3Design's impact on people and the planet25 min · ★★ · 3 quick checksStart →

Unit 8

Cooking and nutrition

Nutrition, food safety, provenance and practical cooking choices.

3 lessons

0 of 3 done

What this unit covers
  • Apply nutrition principles to meals
  • Use safe food preparation methods
  • Explain provenance, seasonality and sustainability
  1. 1Build a balanced meal25 min · ★★ · 3 quick checksStart →
  2. 2Prevent contamination in the kitchen25 min · ★★ · 3 quick checksStart →
  3. 3Food provenance and sustainable choices25 min · ★★ · 3 quick checksStart →

Unit 9

GCSE design and technology: materials and manufacture

Material properties, working properties, scales of production and processes.

1 lessons

0 of 1 done

What this unit covers
  • Select materials and processes with justification for a given design context.
  1. 1Materials, properties and scales of production30 min · ★★★ · 4 quick checksStart →

Unit 10

GCSE design and technology: designing and iterating

Design contexts, user-centred design, specifications, iteration and evaluation.

1 lessons

0 of 1 done

What this unit covers
  • Develop, test and evaluate iterative design solutions against a user specification.
  1. 1Iterative design: from context to evaluated prototype30 min · ★★★ · 4 quick checksStart →

Unit 11

Year 8 Design and technology: brief to prototype

Turning a real user need into a specification, a modelled idea and an honest evaluation.

2 lessons

0 of 2 done

What this unit covers
  • Develop specifications to inform the design of innovative, functional, appealing products that respond to needs in a variety of situations
  • Test, evaluate and refine their ideas and products against a specification, taking into account the views of intended users
  1. 1Writing a specification a maker can use30 min · ★★★ · 4 quick checksStart →
  2. 2Testing, user feedback and honest evaluation30 min · ★★★ · 4 quick checksStart →
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